Boris Todbringer is a Empire Lord in the Call of the Beastmen DLC. Boris Todbringer is featured in the An Eye For An Eye campaign. He is a man of singular action and determined purpose: to rid the forests of Khazrak's bestial scourge. Upon completing An Eye For An Eye, Boris becomes a playable Empire lord in custom battles and multiplayer.
Boris Todbringer is a man of blunt truth and affirmative action, but in the election for Emperor of 2502 he was outplayed by the "foolish young pup" Karl Franz and his allies. Finding himself in the shadow of the Cult of Sigmar and denied the throne, Todbringer raged at the newly-anointed Emperor until the Beastmen raids into the Drakwald reminded him that his sacred duties were more important than mere political squabbles, no matter the cost to his status. Like all Middenheimers and men of Ulric, Boris Todbringer never takes a challenge lightly, and so brought total war to the Beastmen and their leader, Khazrak. The feud between them became the stuff of legend; Boris took one of Khazrak's eyes only to lose one of his own by the Beastlord's hand at a later date. This visceral struggle made Todbringer forget his political rivalry with Altdorf in favour of a worthier cause: fighting evil in the Drakwald – the seemingly impossible task of cleansing the forest of its bestial taint and bringing security to the Empire's borderlands.
Mounts[]
On Foot
Barded Warhorse
Imperial Pegasus
Imperial Griffon
Attributes[]
Attribute
Description
Encourage
This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.
Hide (forest)
This unit can hide in forests until enemy units get too close.
Abilities[]
Ability
Description
Crush the Weak
When caught within radius of Todbringer, those enemies whose morale is already weak must face further penalties to their melee abilities.
Deadly Onslaught
Such is the power and ferocity of the champion, that those who stand in his way will falter against the warrior's impact.
Foe-Seeker
There are those who wish nothing more than to be at the heart of battle, seeking foes to vanquish.
Stand Your Ground!
On the battlefield, the craven's path is an easy one, but for those champions that choose to stand? Fortune will surely favour them and their troops.
Hold the Line!
Those in command of the ranks will issue their orders with a ferocious bark, expecting instant obeisance.
Boris Todbringer is a Empire Lord in the Call of the Beastmen DLC. Boris Todbringer is featured in the An Eye For An Eye campaign. He is a man of singular action and determined purpose: to rid the forests of Khazrak's bestial scourge. Upon completing An Eye For An Eye, Boris becomes a playable Empire lord in custom battles and multiplayer.
Description[]
Boris Todbringer is a man of blunt truth and affirmative action, but in the election for Emperor of 2502 he was outplayed by the "foolish young pup" Karl Franz and his allies. Finding himself in the shadow of the Cult of Sigmar and denied the throne, Todbringer raged at the newly-anointed Emperor until the Beastmen raids into the Drakwald reminded him that his sacred duties were more important than mere political squabbles, no matter the cost to his status. Like all Middenheimers and men of Ulric, Boris Todbringer never takes a challenge lightly, and so brought total war to the Beastmen and their leader, Khazrak. The feud between them became the stuff of legend; Boris took one of Khazrak's eyes only to lose one of his own by the Beastlord's hand at a later date. This visceral struggle made Todbringer forget his political rivalry with Altdorf in favour of a worthier cause: fighting evil in the Drakwald – the seemingly impossible task of cleansing the forest of its bestial taint and bringing security to the Empire's borderlands.
Mounts[]
Barded Warhorse
Smaller than their powerful Bretonnian equivalents, barding protects Imperial warhorses from blows that would otherwise fell these proud beasts.
Attributes[]
Attribute
Description
Encourage
This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.
Hide (forest)
This unit can hide in forests until enemy units get too close.
Abilities[]
Ability
Description
Crush the Weak
When caught within radius of Todbringer, those enemies whose morale is already weak must face further penalties to their melee abilities.
Deadly Onslaught
Such is the power and ferocity of the champion, that those who stand in his way will falter against the warrior's impact.
Foe-Seeker
There are those who wish nothing more than to be at the heart of battle, seeking foes to vanquish.
Stand Your Ground!
On the battlefield, the craven's path is an easy one, but for those champions that choose to stand? Fortune will surely favour them and their troops.
Hold the Line!
Those in command of the ranks will issue their orders with a ferocious bark, expecting instant obeisance.
Boris Todbringer is a Empire Lord in the Call of the Beastmen DLC. Boris Todbringer is featured in the An Eye For An Eye campaign. He is a man of singular action and determined purpose: to rid the forests of Khazrak's bestial scourge. Upon completing An Eye For An Eye, Boris becomes a playable Empire lord in custom battles and multiplayer.
Description[]
Boris Todbringer is a man of blunt truth and affirmative action, but in the election for Emperor of 2502 he was outplayed by the "foolish young pup" Karl Franz and his allies. Finding himself in the shadow of the Cult of Sigmar and denied the throne, Todbringer raged at the newly-anointed Emperor until the Beastmen raids into the Drakwald reminded him that his sacred duties were more important than mere political squabbles, no matter the cost to his status. Like all Middenheimers and men of Ulric, Boris Todbringer never takes a challenge lightly, and so brought total war to the Beastmen and their leader, Khazrak. The feud between them became the stuff of legend; Boris took one of Khazrak's eyes only to lose one of his own by the Beastlord's hand at a later date. This visceral struggle made Todbringer forget his political rivalry with Altdorf in favour of a worthier cause: fighting evil in the Drakwald – the seemingly impossible task of cleansing the forest of its bestial taint and bringing security to the Empire's borderlands.
Mounts[]
Imperial Pegasus
The swiftest of mounts – whether on land or in the skies – pegasi hooves can smash a man’s head in with a single blow.
Attributes[]
Attribute
Description
Encourage
This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.
Abilities[]
Ability
Description
Crush the Weak
When caught within radius of Todbringer, those enemies whose morale is already weak must face further penalties to their melee abilities.
Deadly Onslaught
Such is the power and ferocity of the champion, that those who stand in his way will falter against the warrior's impact.
Foe-Seeker
There are those who wish nothing more than to be at the heart of battle, seeking foes to vanquish.
Stand Your Ground!
On the battlefield, the craven's path is an easy one, but for those champions that choose to stand? Fortune will surely favour them and their troops.
Hold the Line!
Those in command of the ranks will issue their orders with a ferocious bark, expecting instant obeisance.
Boris Todbringer is a Empire Lord in the Call of the Beastmen DLC. Boris Todbringer is featured in the An Eye For An Eye campaign. He is a man of singular action and determined purpose: to rid the forests of Khazrak's bestial scourge. Upon completing An Eye For An Eye, Boris becomes a playable Empire lord in custom battles and multiplayer.
Description[]
Boris Todbringer is a man of blunt truth and affirmative action, but in the election for Emperor of 2502 he was outplayed by the "foolish young pup" Karl Franz and his allies. Finding himself in the shadow of the Cult of Sigmar and denied the throne, Todbringer raged at the newly-anointed Emperor until the Beastmen raids into the Drakwald reminded him that his sacred duties were more important than mere political squabbles, no matter the cost to his status. Like all Middenheimers and men of Ulric, Boris Todbringer never takes a challenge lightly, and so brought total war to the Beastmen and their leader, Khazrak. The feud between them became the stuff of legend; Boris took one of Khazrak's eyes only to lose one of his own by the Beastlord's hand at a later date. This visceral struggle made Todbringer forget his political rivalry with Altdorf in favour of a worthier cause: fighting evil in the Drakwald – the seemingly impossible task of cleansing the forest of its bestial taint and bringing security to the Empire's borderlands.
Mounts[]
Imperial Griffon
Part-lion, part-bird of prey, their hooked beaks easily severing the limbs of those who get too close.
Attributes[]
Attribute
Description
Can Cause Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
Can Cause Terror
This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.
Encourage
This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.
Abilities[]
Ability
Description
Crush the Weak
When caught within radius of Todbringer, those enemies whose morale is already weak must face further penalties to their melee abilities.
Deadly Onslaught
Such is the power and ferocity of the champion, that those who stand in his way will falter against the warrior's impact.
Foe-Seeker
There are those who wish nothing more than to be at the heart of battle, seeking foes to vanquish.
Stand Your Ground!
On the battlefield, the craven's path is an easy one, but for those champions that choose to stand? Fortune will surely favour them and their troops.
Hold the Line!
Those in command of the ranks will issue their orders with a ferocious bark, expecting instant obeisance.
Bloodroar
The mighty griffon lets out a blood-curdling roar, chilling his enemies.